
Eyeline Studios / Netflix
Crafting photoreal digital worlds for film and television.
About
Berlin-based senior environment artist and generalist specializing in high-end VFX production for film and streaming platforms. Currently at Eyeline Studios (Netflix), previously at Scanline VFX where I contributed to productions including 3 Body Problem and Godzilla x Kong: The New Empire.
I build photoreal CG environments that integrate seamlessly with live-action plates — from fully digital canal reconstructions to alien planet surfaces. My work sits at the intersection of technical problem-solving and art direction, developing procedural systems and shader networks that hold up at 4K delivery while staying art-directable for supervisors.
Trained at PIXL VISN media arts academy. Fluent in German and English.
